作者:广东在线游戏网日期:
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老实说,我没有这样的事件,你都这样还不如干脆到初始文件里去改呢,复而且科技代码那么多我没时间写那么长的事件,而且那样科研就没什么玩的了,就没意思了。我给你编这样的一个事件吧,可以加科研速度,改变态点,几天就研究出来一个科技;
event = {
id = 3999
random = yes
name = "全民科技大发展"
desc = "我们要重视科技发展。"
style = 0
action_a = {
name = "科学技术就制是第一生产力"
command = { type = research_mod value = 100000 }
}
}
嗯,这个有点变态了,科研效率加速100000%,即使校长的科研组也可以几天研究一个科技了zd。
你把这个事件复制到“F:\Game\钢铁雄心2简体中文版\db\events\randomevents.txt”里面,手动触发“event 2999”就可以了。。
好了,祝你玩的愉快,劝尽量别做弊。。。
听说《问道%外传》要开始 公测了 它是
《问@道》续作--2D纯正 回合制网 络游戏
要时刻关注哦~!~!
可以在moderm/db/events/ai_chc添加事件,或在原有事件上修改。
下面是一些事件的代码
command = { type = metalpool value = 5000000 } #增加5000000金属
command = { type = rarematerialspool value = 5000000 } #增加5000000稀有金属
command = { type = oilpool value = 5000000 } #增加5000000石油
command = { type = supplies value = 5000000 } #增加5000000补给
command = { type = money value = 500000 } #增加500000金钱
command = { type = manpowerpool value = 9500 } #增加9500人力
command = { type = resource which = energy value = 500 } #增加能源(煤)的理论日产量500%
command = { type = resource which = metal value = 500 } #增加金属的理论日产量500%
command = { type = resource which = oil value = 1000 } #增加石油的理论日产量1000%
command = { type = resource which = rare_materials value = 500 } #增加稀有金属的理论日产量500%
command = { type = building_prod_mod which = coastal_fort value = 10000000 } #海岸要塞的生产效率+100000%,不过似乎不能减到1天
command = { type = building_prod_mod which = land_fort value = 10000000 } #陆地要塞的生产效率+100000%
command = { type = building_prod_mod which = flak value = 10000000 } #防空炮的生产效率+100000%
command = { type = building_prod_mod which = infrastructure value = 10000000 } #基础设施的生产效率+100000%
command = { type = building_prod_mod which = air_base value = 10000000 } #空军基地的生产效率+100000%
command = { type = building_prod_mod which = naval_base value = 10000000 } #海军基地的生产效率+100000%
command = { type = building_prod_mod which = radar_station value = 10000000 } #雷达站的生产效率+100000%
command = { type = building_prod_mod which = nuclear_reactor value = 10000000 } #核反应堆的生产效率+100000%
command = { type = building_prod_mod which = rocket_test value = 10000000 } #火箭试验场的生产效率+100000%
command = { type = convoy_prod_mod which = escorts value = 10000000 } #护卫队的生产效率+100000%
command = { type = convoy_prod_mod which = transports value = 10000000 } #运输队的生产效率+100000%
command = { type = build_time which = land value = -1000 } #将陆军部队的建e799bee5baa6e997aee7ad94e58685e5aeb9335造时间-1000天,这个天数可以超过现在的建造时间,这样不如说步兵要69天-1000天=1天
command = { type = build_time which = air value = -1000 } #将空军部队的建造时间-1000天
command = { type = build_time which = naval value = -1000 } #将海军部队的建造时间-1000天
command = { type = build_time which = artillery value = -1000 } #将炮兵加强旅的建造时间-1000天
command = { type = build_time which = anti_tank value = -1000 } #将反坦克加强旅的建造时间-1000天
command = { type = build_time which = anti_air value = -1000 } #将防空加强旅的建造时间-1000天
command = { type = build_time which = rocket_artillery value = -1000 } #将火箭炮加强旅的建造时间-1000天
command = { type = build_time which = sp_artillery value = -1000 } #将自行火炮加强旅的建造时间-1000天
command = { type = build_time which = sp_rct_artillery value = -1000 } #将自行火箭炮加强旅的建造时间-1000天
command = { type = build_time which = tank_destroyer value = -1000 } #将坦克歼击车加强旅的建造时间-1000天
command = { type = build_time which = light_armor_brigade value = -1000 } #将轻型坦克加强旅的建造时间-1000天
command = { type = build_time which = heavy_armor value = -1000 } #将重型坦克加强旅的建造时间-1000天
command = { type = build_time which = super_heavy_armor value = -1000 } #将超重型坦克加强旅的建造时间-1000天
command = { type = build_time which = armored_car value = -1000 } #将装甲车加强旅的建造时间-1000天
command = { type = build_time which = engineer value = -1000 } #将工程兵加强旅的建造时间-1000天
command = { type = build_time which = police value = -1000 } #将宪兵加强旅的建造时间-1000天
command = { type = build_time which = cag value = -1000 } #将航母舰载机加强旅的建造时间-1000天
command = { type = build_time which = escort value = -1000 } #将护航战斗机加强旅的建造时间-1000天
command = { type = build_time which = naval_anti_air_l value = -1000 } #将A型主力舰防空系统的建造时间-1000天
command = { type = build_time which = naval_anti_air_s value = -1000 } #将A型辅助舰防空系统的建造时间-1000天
command = { type = build_time which = naval_fire_controll_l value = -1000 } #将A型主力舰火控系统的建造时间-1000天
command = { type = build_time which = naval_fire_controll_s value = -1000 } #将A型辅助舰火控系统的建造时间-1000天
command = { type = build_time which = naval_improved_hull_l value = -1000 } #将A型主力舰船体加强系统的建造时间-1000天
command = { type = build_time which = naval_improved_hull_s value = -1000 } #将A型辅助舰船体加强系统系统的建造时间-1000天
command = { type = build_time which = naval_radar_l value = -1000 } #将A型主力舰雷达系统的建造时间-1000天
command = { type = build_time which = naval_radar_s value = -1000 } #将A型辅助舰雷达系统的建造时间-1000天
command = { type = build_time which = naval_torpedoes_l value = -1000 } #将A型主力舰鱼雷系统的建造时间-1000天
command = { type = build_time which = naval_torpedoes_s value = -1000 } #将A型辅助舰鱼雷系统的建造时间-1000天
command = { type = build_time which = naval_asw value = -1000 } #将ASW系统的建造时间-1000天
不鸟你主要原zd因是这个mod有点小众,难度略高可玩性也低了点。生产加速事件真写不出来,里面东西名字都改了,折中的方法是你去event里找全球军备竞赛的ID,你多刷几遍就是。我和同学之前联机,中、俄、印联机。印度出bug了,军备竞赛事件出了两次。然后步兵师几天一个。流水线开了后转眼世界第一陆军强国。然后没爽几把他出去有事,印度AI先退了联盟然后触发第二次中印战争事件几内百个师直接干我了。你如果是中国的话可以模式点打,单机的话放弃你的航母梦和先进军队梦。潜艇加DF-21以及大陆军是你唯一能赢的机会。和美国争制海权制空权不现实。电脑无脑暴航母。我跟同学联机按照大神的攻略打,一容路势如破竹打遍四洲无敌手。开了nofog看到美国150艘航母这个数据我们就封档了。真没信心了。