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你使用的是DeSmuMe模拟器,存档格式是dsv的,知不能道使用pokesavplat修改器来修改存档,网上说的方法是正确的,但是你的存档必须先把后缀从dsv改成sav,改好以后就可以进行修改版了,存档文件是放在模拟器目录下的Battery。
如有疑问,请继续权追问
白金修改器相关读档说明:抄
http://zhidao.baidu.com/question/110307658.html?fr=im2
认真按步骤做一遍、如果不行肯定是哪一步做错了、还是有问zd题或者不会修改的话可以百度上HI我……
下游戏的时候自带的存档。这样的都是修改好了的。不用再改了。如果想自己从头玩的话就不管他。重新开游戏,进入到游戏里储存记录就好了
直接复制下面这些文本,然后保存为名为 NO$GBA.INI 的文件就行了(覆盖e79fa5e98193e78988e69d83333原文件);no$gba 2.6 generated config file - do not editGBA Mode == GBA SP (backlight)
NDS Mode == Nintendo DS (normal 4MB)
Emulation Speed, LCD Refresh == -Realtime, Auto
Reset/Startup Entrypoint == -Start Cartridge directly
Topmost Display Lines == -Display Normal
Sound Output Mode == Digital Stereo
Sound Desired Sample Rate == -High (44kHz) (best)
Video Output == 24bit True Color
Emulate BIOS Functions == By real GBA.ROM (accurate)
Solar Sensor Level == Darkness
GBA Cartridge Backup Media == -Auto
NDS-Cartridge Backup Media == -Auto
Multiboot Port == -None/Disabled
Multiboot Completion == -Auto-close Upload Box
Multiboot Normal/BurstDelays == -Medium/Medium (stable)
Game Screen Filter == None (fast)
Decompressed Help File == Delete after Usage
Create Game Window at == Upper/right of Debug Window
Game Screen Sizing == Strict
IIgame_size == normal
Number of Emulated Gameboys == -Single Machine
Link Gamepaks == -Gamepaks in all GBAs
Link Cable Type == -Automatic
Performance Indicator == -Show Timing only if <>100%
Autosave Options == -Nope
Load ROM-Images to == -All machinesJoypad Button A == 1
Joypad Button B == 2
Joypad Select == 3
Joypad Start == 4
Joypad Button L == 5
Joypad Button R == 6
Joypad Button X == 7
Joypad Button Y == 8
SNESpad Adapter == -None/Disabled (fast)
SNESpad Button A == -Button A
SNESpad Button B == -Button B
SNESpad Button X == -Button X
SNESpad Button Y == -Button Y
Mouse Control Mode == -Free Move (right button=on)
Joysticks/Gamepads == -EnabledSAV/SNA File Format == Raw
IIautoRun == yes
Firmware Boot == Manual
3D Renderer == nocash
IIsnd == stereo
IIreg == show
IIcrk == showgdb_xsiz == 00000000
gdb_ysiz == 00000000
cht_xsiz == 00000000
cht_ysiz == 00000000
Game_xloc == 0000025E
Game_yloc == 0000008B
Game_xsiz == 000109D9
Game_ysiz == 000109CCKEYB_1 == 101E1819390F1D1C38912D2C
KEYB_2 == A1A9A4A652535
KEYB_3 == 595959595959590259595959
KEYB_4 == 595959595959590359595959
KEYB_5 == 595959595959590459595959
KEYB_6 == 595959595959590559595959
KEYB_7 == 595959595959590659595959
KEYB_8 == 595959595959590759595959
KEYB_9 == 595959595959590859595959
KEYB_A == 595959595959590959595959
KEYB_B == 595959595959590A59595959
KEYB_C == 595959595959590B59595959GIFname == NO$GBA.GIF